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Zelda Battle Arena

  Zelda Battle Arena 2.6For Minecraft 1.14.3! Zelda Battle Arena is a reboot of a very old map for Minecraft 1.9. This map features dynamic loot and wave systems, monsters with custom AI and models, shops with custom items and weapons, and even a starting tutorial. While jam-packed with features, the map is also fully multiplayer compatible! We are attempting to update the map as often as possible, so make sure to subscribe to our YouTube channel! So, what should you expect from ZBA?Battle waves of monsters alongside your friends in a number of unique arenas inspired by Nintendo’s Legend of Zelda franchise. Earn rupees from battling foes and use them to purchase Zelda-style weapons, equipment, and consumables! Each wave of monsters is randomly generated, comprised of enemies with custom models, stats, and AI. The Enemies have unique attack patterns; Bokoblin can lunge at you. Stalfos must be smashed to pieces and then have it’s skull destroyed. Keese come in a variety of elemental forms. The number of enemies in each wave scales based on the number of players in the arena, making the arena a challenge in both single and multiplayer. ZBA’s dynamic loot system enables mobs to drop hearts and/or rupees of varying worth upon death. The tougher the enemy, the better the loot. To play ZBA, you must use the data pack AND resource pack. However, if you are playing on a server or over LAN, you can download them separately using the resource pack download above.Rupees are shared by all players in one massive ‘Wallet.’ Any player can choose to spend this money to buy swords, bows, or other upcoming items. Once purchased, ALL players can access and attain the items. If lost (or destroyed) the items can be regained back at the shop free of charge. This is a great map for a realms server due to its full multiplayer compatibility and unique challenge to face with friends. Everything you need to jump in is in the world download. No mods required! (Friends Not Included!)

WASD Build Team

Linear Difficulty Increase [Datapack]

  Linear Difficulty V1.0For Minecraft 1.14.4! The Linear Difficulty Increase Data Pack increases the difficulty of mobs that spawn into your Minecraft world over time. This is achieved by multiplying mob health by a variable derived by dividing playtime by the rate of increase. So, what can this pack do? This datapack was programmed to be extremely modular. The settings of the pack are far more extensive than anything we have ever done before. As the user, you can use our visual chat menu to set the rate of increase, max multiplier, and current multiplier. Rate of Increase: This is the number of minutes it takes for the multiplier value to increase by 0.1. We suggest making this a fairly large number because it being too small makes the difficulty increase too quickly. Max Value: The Max Value sets a cap at how large the multiplier is allowed to get. When the multiplier reaches this max, it will stop increasing. Current Multiplier: The current multiplier is used to determine mob health by simply multiplying mob health by the multiplier. A creeper with 20 health at a multiplier of 4.0 would have 80 health. Time Until Max: This value shows up on in the settings and is a calculation of how many minutes it will take to reach the max value from the current multiplier with the current settings. It can be used as a good indicator of your settings being good or too fast. Compatibility: Linear Difficulty Increase was coded with compatibility in mind. It should work with most datapacks. The pack was also coded with servers in mind, and will not increase the difficulty if no player in online or if all players are AFK. Fully Multiplayer compatible!

WASD Build Team

Magical Bows [Datapack]

  Magical Bows V1.1For Minecraft 1.14.4! The Zelda Magical Bows Data Pack adds five custom magical bows to Minecraft. The bows are obtainable with custom crafting recipes. Bows shoot magical arrows with custom particle trails and affects. So, how does this pack work? Zelda Magical Bows works by checking for when a bow has been shot and then changes the arrow shot to a magical one depending on the bow that is currently being held by the player. This arrow then has particles displayed at its location. When the arrow hits a block, the affect occurs, such as placing fire or striking lightning. The arrow also carries a potion of luck effect with it, which is transferred to any mobs hit by the arrow. This allows for the custom affects (such as explosions or lightning) to occur when an entity is hit. The pack was also coded in a way to have a minimal performance impact by ensuring only the code that is relevant gets called. This pack also comes with three custom “effects” for mobs to have; Frozen and Electrically Stunned and Disintegrating. A mob hit by an Ice Arrow will be frozen for 10 seconds. During this time the mob cannot do anything at all. Electrically Stunned happens when a mob is struck by lightning from a lightning arrow and keeps the mob from doing any action for 1.5 seconds. Disintegrating occurs when the mob is hit by a light arrow. The mob will slowly fade out of existence until it explodes in a flash of light. This is an instant kill on hit, however, mobs will not drop any loot. Also, players will not instantly die when hit but will take a large amount of damage. Fully Multiplayer compatible! This Data Pack is contained inside our Custom Map Zelda Battle Arena. It was adapted to be survival friendly and to have some extra features. Check out ZBA here!

WASD Build Team

Magical Rods [Datapack]

  Magical Rods V1.2For Minecraft 1.14.4! The Zelda Magical Rods Data Pack adds six custom magic wands to Minecraft. The rods are obtainable with custom crafting recipes. The wands fire magical orbs which travel using unique mathematical physics, including an arced path of travel and mathematically correct bounces. So, how does this pack work? Zelda Magical Rings works by checking for a right-click when the player is holding a magic wand. It then launches the correct projectile, which travels using our custom coded physics system which allows for arcing and bouncing of projectiles. It was coded in a way to have a minimal performance impact by ensuring only the code that is relevant gets called. This pack also comes with two custom “effects” for mobs to have; Frozen and Electrically Stunned. A mob hit by an Iceball will be frozen for 10 seconds. During this time the mob cannot do anything at all. Electrically Stunned happens when a mob is struck by lightning and keeps the mob from doing any action for 1.5 seconds. Fully Multiplayer compatible! This Data Pack is contained inside our Custom Map Zelda Battle Arena. It was adapted to be survival friendly and to have some extra features. Check out ZBA here!

WASD Build Team

Magical Rings [Datapack]

  Magical Rings V1.4For Minecraft 1.14.4! The Magical Rings Data Pack adds 18 unique rings. They generate in loot chests throughout the world, such as in mineshafts, treasure chests, and desert temples. The rings come in 4 differing rarities that indicate their usefulness. Rings, when held in the offhand slot, grant all sorts of buffs, but sometimes also have a debuff associated with it. Three levels of defense rings exist, each with a higher level of resistance granted to the player, but with weakness as the debuff. Explore, find unique rings, and power up! So, how does this pack work? Zelda Magical Rings works by detecting when the player is holding the specific item in their offhand and then gives them the desired effects. It was coded in a way to have a minimal performance impact. Some of the more interesting buffs come from the bomb ring and the fire ring 1. The bomb ring only grants a high resistance if an exploding TNT is able to hurt you. Meanwhile, the fire ring grants fire resistance, but it only lasts 5 seconds in lava. Fully Multiplayer compatible! This Data Pack is somewhat contained inside our Custom Map Zelda Battle Arena in the form of a fairy fountain. It was adapted to be survival friendly. Check out ZBA here!

WASD Build Team

Magic Meter [Datapack]

Magic Meter V1.0For Minecraft 1.14.4! The Magic Meter data pack adds a magic meter into your world. This magic meter doesn’t do anything by itself, but can be used by you, the mapmaker, to do some pretty cool stuff! This pack features a displayed magic meter which indicates the amount of magic the player currently has. It is fully multiplayer compatible. The data pack also has a simple to use scoreboard value tracking magic on a player independent system, which allows mapmakers to detect individual magic levels for use for whatever they want magic used for. So, how can I use this pack for my own map?Install the pack into the world you are working on. Here are some tips on how to use this pack. The scoreboard used by this pack is named “magic_meter” Use a <selector> like this @s[scores={magic_meter=400..}] to check if the player has a specific amount of magic. Remove score from the player using a command like: scoreboard players remove @s[scores={magic_meter=400..}] magic_meter 400 To determine if the player doesn’t have enough magic, use a selector like this (with 1 less than the desired magic count) @s[scores={magic_meter=..399}] Fully Multiplayer Compatible! This Data Pack is contained inside our Custom Map Zelda Battle Arena. Check it out here!

WASD Build Team

Zelda Stalfos [Datapack]

  Zelda Stalfos V1.1For Minecraft 1.14.4! The Zelda Stalfos data pack replaces skeletons that spawn into the world with Stalfos. Stalfos takes a sword instead of a bow. When killed, the Stalfos crumb falls to pieces with a custom death animation. The head is left intact and will attempt to run away from you. You must finish off the head, otherwise, the Stalfos will be able to reform and you will have to fight it again. So, how does the pack work? Zelda Stalfos works by detecting any skeletons that spawn into the world and replaces them with a Stalfos. Stalfos have custom spawning and death animations, custom health and damage stats and upgraded AI. The pack requires the use of a resource pack to display the Stalfos death models, as well as custom models for the disembodied head. The download includes both the data pack and resource pack. Make sure to put both files into their correct locations. This Data Pack is contained inside our Custom Map Zelda Battle Arena. Check it out here!

WASD Build Team

Zelda Bokoblin [Datapack]

Zelda Bokoblin V1.3For Minecraft 1.14.4!The Zelda Bokoblin data pack replaces zombies that spawn into the world with bokoblin. Bokoblin come in five color variants, red, blue, black, silver, and gold. The color of the bokoblin indicate their power level, with red being the weakest, and gold being the strongest. The stronger the bokoblin, the higher the health and damage, but also the better the loot. Gold and silver bokoblins drop precious metals and gems.So, how does the pack work?Zelda Bokoblin works by detecting any zombies or zombie villagers that spawn into the world and replaces them with a random type of bokoblin. These bokoblins have custom health and damage stats as well as a custom lunge attack. The pack requires the use of a resource pack to display the bokoblin textures, as well as custom models for their head/ears/horn and weapons.This pack comes with a settings option, which is displayed on reload. Install the pack and run the /reload command. The settings allow you to configure the spawn rates of the mobs in this pack.The download includes both the data pack and resource pack. Make sure to put both files into their correct locations.This Data Pack is contained inside our Custom Map Zelda Battle Arena. Check it out here!

WASD Build Team

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