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Choice Theorem's Overhauled Village Generation is a Minecraft mod by the developer Choice Theorem that updates the game's village generation system. It adds a plethora of new features to the game, including new structures, mob types, and more. With this mod, players can create their own unique villages and customise them to their liking. The mod comes with over 20 original village variants and lots of other new structures related to biomes. The mod starts off by replacing the vanilla village generation system with a new one. This new system includes more variation in the types of structures that can be found in villages, as well as more size and shape variations. Players will also find new types of mobs, including different types of villagers and new types of animals, such as horses, cows, and pigs that are normally found in villages. However the most important part to the mod is the new structures . These structures can be used to create unique buildings and fortifications, adding an extra layer of complexity to the game. These structures are what allows players to create their own villages and customise them to their liking. Overall, Choice Theorem's Overhauled Village Generation mod is an excellent way to enhance the game's village generation system, which is fairly primitive in the vanilla game with Mojang abandoning huge parts villages and features related to the villages. If you're looking for a way to make the game's village generation system more interesting and engaging, then this mod is definitely worth checking out. It is available for Fabric/Quilt/Forge and also Datapack for 1.17.1 and newer, if you ask for older you will be sent to Brasil by the dev (yes that is literally something he says on some of his pages when asked for backports) because the technical limit is too high. There are many new villages in a huge gallary.
It is perfectly safe to add CTOV to an existing world and update worlds with CTOV. The Structures are compatible with the /locate command making finding the villages fairly easy. It is server side only and does not need to be installed on the client in most cases as it is a server-resource-pack (a datapack). The mod part is mostly init files for the loader, there is not very much Java. It is important to note though that this does modify existing vanilla structures and could have compatibility issues with other mods which do the same thing. If you want to add this mod to a modpack you should also link back to the original curseforge page. The mod has been tested as compatible with many world generation mods such as Terralith, Oh The Biomes You’ll Go,Biomes O’ Plenty, MCA Reborn, and others. Waystones, Farmer’s Delight, More Villagers, Croptiopia, and Bountiful, with more planned, have their own addon datapacks which can be installed separately for compatibility.
Though some issues do exist such as the error:
[17:45:30] [Worker-Main-19/WARN]: Empty or non-existent pool: ctov:village/red_fortified/start_road
[17:46:82] [Worker-Main-19/WARN]: Empty or non-existent pool: ctov:village/red_fortified/start_road
Note: 1.17.1 Version is a datapack and should be put in the datapacks folder and enabled upon world creation.