SEUS v11.0 Shaders

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The updated SEUS v11 shader pack gives us an opportunity to posess the feeling of combination of realizm and vanilla. Just turning on this shaders you will see how clouds, water, sun rays, grass, leaves and many other environmental stuff has been changed!
Unlike the other versions of SEUS, here author did not provide players with four types of packs: lite, medium, high, ultra like in previous versions. Instead, for your convenience you can now Tweak Shader Options to adjust SEUS v11.0 based on your hardware!
-Variable Penumbra Soft Shadows
-Proper rendering of transparent objects
-Proper light absorption through stained glass
-Stained glass colored shadows
-New volumetric clouds
-New water rendering
-Water caustics
-Crepuscular rays (volumetric light rays)
-Improved GI
-Vastly improved shadow and GI render distance
-Automatic exposure adjustment based on average brightness
-New tonemapping operator
-More natural/realistic lighting values
-Atmospheric scattering
-New BRDF for diffuse and specular lighting
-Spider/Enderman eyes no longer look glitched
-Lots of other improvements!
Now you can try it on the 1.15 and 1.16 versions too!


Follow the procedures described below to install this shaders into your game

1) Install the Forge

2) Install Gslsl shaders mod if you have an older version of Optifine

3) Download the shaders

4) Unpack the .zip file

5) Put files in .minecraft/shaders folder


Game Versions
0.17 mb
1.14.2 1.14.1 1.14 1.13.2 1.13.1 +17
August 06, 2021
August 06, 2021


water leaves

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