Mods for Minecraft 1.19.2
Discover some of the wonderful mods for Minecraft version 1.19.2. These will make your Minecraft world even more fascinating to explore by adding a whole bunch of new functionalities, items, blocks and even new landscapes.
Discover some of the wonderful mods for Minecraft version 1.19.2. These will make your Minecraft world even more fascinating to explore by adding a whole bunch of new functionalities, items, blocks and even new landscapes.
This mod is a really interesting addition to your minecraft world: thanks to this mod you will have the opportunity to add four new mods that integrate the game experience, custom villages never seen before and new nice mobs ready to fight!This mod adds new mobs and floral nature themed villages with very elegant and beautiful textures, but the look deceives: not all mobs are peaceful.You will find 4 different mobs with their respective villages:- Small Mossling: they are peaceful, but if you attack them they have a chance to turn into mossling brutes;- Mossling Brutes: they attack everything around them, but after some time they turn back into Small Mossling;- Mossling Warrior: are armed and will attack anyone and any mob, but are also immune to arrows;- Mossling Archer: are archers who attack from long distances, especially in groups;These mobs can also be domesticated and in their villages they will lay eggs that will hatch themselves. This mod is really a great upgrade for all those who want to add something aesthetically beautiful and very interesting in operation.
The Portal Gates mod opens up new possibilities in Minecraft by making it possible to teleport to different locations, even inter-dimensionally. This means, you can have two linked portals, one in the End and the other in the Nether, and have flawless teleportation between both these dimensions. Take a look at the screenshots to see what you can expect from this mod. This is a Forge mod and download links are given below. Read the installation instructions carefully.
As the name suggests, Angry Mobs will make the mobs rage and attack the player. With Angry Mobs, you can modify and customize your animals to attack the player like other mobs, such as Zombies, Skeleton, etc. With this mod, you can make tamable, friendly animals like sheep, cows, pigs, etc., attack the players.You can customize them for the following:Attack you on sightCall for reinforcement when you hurt themAttack you if you hurt themYou can modify them in the configuration file located at [.minecraft/config] or type the command [/config showfile angrymobs common]; once you edit the file, run the command [/reload] for modifications to apply.
Ecologics mod adds more fun in Minecraft. Not changing the way Minecraft works, Ecologics adds new mobs and Items in Minecraft that are fun to play with. You will now find coconut trees, sand castles, and crabs all around in the beaches. You can eat coconuts that fell down naturally and grows again itself.Going to the desert, you might find the camels wandering and can ride them. While travelling to the plains, you can have fun playing with squirrels while eating walnuts. You can also enjoy seeing the Penguins playing in the Icy Biomes.
As the name suggests, AI Improvement improves the artificial intelligence of the mobs. You can modify how the mobs work in Minecraft with the AI Improvement mod. This mod can be used in both the servers and the single-player world. You can use this mod to change the configurations of the mobs, which include:Mob floatingPanicking on HitBreedingRandom movementBaby mobs following parentsAnd much more.You can open the Configuration file to modify the mobs by running [/config showfile aiimprovement common]. Once you are done modifying the configurations, run the following command [/reload].
Serene seasons mod adds the seasons in Minecraft. Usually, in Minecraft, there are only weather and times. But with Serene Seasons, you can enjoy all four seasons in Minecraft, staying in the same biome. These seasons change throughout the year, in Minecraft time. This mod adds the following seasons:SummerWinterSpringAutumnLeaves and Blocks change their colors according to the current Minecraft world season. You can make the house in any biome you want and enjoy the hot summer and cold winter in the same location, without travelling to other biomes.
Mystical Agradditions adds new additions to Agriculture in Minecraft. With Mystical Agradditions, you can get more precious ores and stones in Minecraft. Ores are now divided into categories or tiers, which decide their rarity. You can now find the ore seeds, grow them as crops, and farm them.You can use these ores to make new armors and tools with rare abilities. You can now get the watering cans to grow the ores much faster. You can upgrade tools to harvest, chop trees, mine, and clean the grass in 15 blocks radius with one click. You can defeat new mobs and bosses to get rare tools and staff.
Blue skies introduced new dimensions and worlds to Minecraft. This mod adds two new world types to Minecraft, EverBright and EverDawn. These two are entirely different and have mobs and bosses. To Enter these dimensions, you must find a Guardian and trade to get the books and the keys.Using the Book, you can find the recipe for unlocking new dimensions. You can enter these Dimensions by making a portal, similar to Nether. You can find a completely different world with new Mobs and Bosses. Raiding the Dungeons might give you unlimited loot. You can spawn the bosses and defeat them to rule the Dungeons. Blue Skies adds hundreds of new blocks, trees, items, armor, and staff, which make playing Minecraft much better.
Towns and Towers have introduced new survival ways in Minecraft. This mod generates random towns and towers in Minecraft world. These towers are captured by Pillagers and the towns by Villagers. There is always a war going on between them. This mod will make your survival difficult in Minecraft.Towns And Towers let you get good loot raiding the Pillager Towers and capturing them give you a good base. Each biome have its tower which is better in shape and looks than the default pillager’s outpost. You might also find the Pillager towers in dimensions other than Over World.
YUNG's Extras is a structure mod made by YungNickYoung, one of the best modders for structure mods. This mod works well with lots of Yung’s other mods and Terralith. This mod is more of a bunch of ones that do not fit as well into Yung’s other mods.There are lots of pillars and ruins and lots of Easter eggs. A large amount of the structures are from the desert, as this was originally supposed to be a desert decorations mod. There are also wells, Obelisks, Flame Outposts, and more Desert Structures Update Mod.These structures are hard to find with the /locate command or Explorer;s Compass, so you will need to find them manually. Most of the structures are in the Desert or Swamp.The desert is often considered neglected and this mod adds a few needed changed to it while not being over the top and significantly changing the vanilla feel. Swamps are not really good for structures due to its nature of being full of trees and vines, but this mod’s structures blend in very well with the swamp biome.Yung’s Extras is also a Vanilla+ mod which adds a few tweaks. Most of the structures are simple wells or city ruins or very simple towers. Many of the towers are quite simple and this is not an over the top structure mod. It best be used with other worldgen mods, it tries to be compatible with many others. It uses all vanilla blocks and does not add very much by itself.It uses Yungs API, which by itself is quite large. If you do use this and are not meant to be a minimalist pack, you should add Yung’s other mods due to the shared code. Many of Yung’s other structure mods are much more advanced and have much greater structures. Unlike most structure mods, this one does not do serious harm to performance. Structure (and other worldgen mods) are often some of the worst for performance, making this one better than most others especially if you do not need too many, though the structures often have little use and are mostly for decorations.
Shutup Experimental Settings! is a mod that removes a screen in Minecraft that warns you about using experimental settings.In Minecraft, starting around the 1.16 era, the Experimental Settings screen was introduced into Minecraft. The experimental settings screen mostly came up if you had a world with custom world gen, custom dimensions, or other unsupported settings. There is also a warning symbol next to the worlds with these experimental settings.This screen normally does not do anything, and if you press the button saying you know what you are doing, you won't likely see the screen until you apply new experimental settings. The initial screen, though, is just seen as an annoyance for some people. In some laggy modpacks it becomes very unpleasant, if not impossible, to click that, especially in a server setting.Shutup Experimental Settings! removes this screen. When creating a world with unsupported settings, Minecraft will skip this screen. This does not mean that this mod may fix the issues that come with experimental settings. Broken world generation, broken biomes, and most notably, broken datapacks (which still can prevent the world from loading even with the smallest errors) still exist and will not be fixed with this mod and still need to be fixed by the mod/datapack author. This mod does the same thing as pressing the proceed button. The dragons they talk about in the warning messages may still be there, and like other modded content, you will not get support from Mojang.The mod is very lightweight, with an empty entrypoint and a simple SpongeMixin specifying the lifecycle as stable.There are a lot of similar mods which do the same or similar things. One of the most notable ones is Disable Custom Worlds Advice for Fabric and Quilt, which is what Shutup Experimental Settings! is based on (and which supports Shutup Experimental Settings! And is listed as a co-author of it) and is for Fabric but does not require Fabric API, making it suitable for cases which you do not want Fabric API.Shutup Experimental Settings! is a good option for modpacks since it is very easy to put in. It's an excellent option for people who just do not like the experimental screen or just want to make worlds a lot or make worlds and walk away while the world is made, or for people playing a laggy configuration and pressing the button is a pain.
Ranged Pumps is a pump mod that pumps liquid in a small user-specified range. There is one block, and it's in its own creative tab. The block is just called "Pump".You can place the pump in the middle of a lake (stacked on top of blocks) and right-click to activate it and over time, click right-click to view the status. It requires 32000 Forge Energy (100 per block). If you do not have the 32000 Forge Energy, it will tell you you have insufficient energy and won't work unless you have the energy disabled in the config. If you have Mekanism Immersive engineering installed, you can use it to create Forge Energy to operate the pump.The pump requires you do NOT have a Redstone signal. If you have a Redstone signal, this will stop working.The liquids collected will be in the form of buckets. The size of the tank by default is 32 buckets, but this amount can be changed in the config as well. If the tank is full, it will stop. When a liquid is pumped, by default, it is replaced with stone unless turned off in the config. If one pump is full, it will auto-push to nearby tanks. The pump goes from top to bottom. The default range is 64x64 blocks (though this can be changed in the config) and goes from the Y location of the pump all the way to bedrock.Pumps are not affected by chunk loading since they are not chunk loaded.
Flux Networks is a mod which allows you to build Wireless Energy Networks. These help you move energy across the world and across dimensions. It is wireless, so you do not need cables, and it will, in most cases, perform better than a cable-based system.You can seamlessly transfer different formats of energy. Forge Energy, AE2, IE, and EU Energy formats are officially supported, and there are no transfer rates.Optimisation, Organisation, and customisation are at the forefront of Flux Networks. You can set priorities for your network, give names and colours for the networks and name specific connections inside the node. You can remotely monitor your spikes and drops in energy generation and remotely adjust the settings for all connections to the current network. You can also set the chunk-loading capabilities of each connection.Security is taken very seriously with Flux Networks. You can:Encrypt your network with a password Decide which players are allowed to use or access their network If you are a super admin, you can also delete inactive networks and switch ownerships of networks.The security features are mostly used for multiplayer instances.Multiplayer was recently improved in version 4,0,7 with the help of BloCamLimb, and SonarCore is no longer required, though there are still missing features in newer versions. On 1.12.2 and earlier, there is a similar mod by the same author (sonar_sonic), which has many of the same features and more as Flux Networks called Calculator that does still require Sonar Core. Flux Networks itself is available on 1.9.4-1.12.2 (and 1.15.2 and newer, which is not supported by Calculators), but does not have everything in the calculators mod and does not go as far back as the Calculators mod.Flux Networks generally works better with other tech mods. By itself, Flux Networks does not do much and has little purpose (due to not much in MC requiring energy or having energy protocols). Immersive Engineering (and most add-ons), Industrial Craft 2 (and most add-ons), and Applied Energetics (and most add-ons) will work right out of the box.The mod has a few blocks and items used to make the network. The Flux Block is just an average block in the Flux Network. Flux Plug receives energy from adjacent blocks, adding energy to the network. Flux point is like Flux Plug but removes energy from the network. Flux Controller, which enables wireless charging, and storage blocks. The Basic Storage Block holds 2000000 Forge Energy, and the Herculean one can hold up to 16000000.Right-clicking on any of the blocks outside of the Flux Block will open up network settings for the said block. It will let you decide which network you want to join. If you are not in a network, you can easily create one. You will need to be in a network to do much with the blocks (outside of setting the options for the individual block), but creating and setting up a network is generally very easy to do with the config. Once you have a network, you will be able to see the following: Stats in a graph Tick speeds Energy The amount of each type of block in the network. All the devices in the network.The network system works very well with other network-based mods like AE2, Storage Drawers, and Redefined Storage, especially if you need to move large amounts of energy around.
Stack to Nearby Chests is a client-side mod that adds new capabilities and keybinds to help you sort your chests and quickly switch between inventories. Quick stacking and restocking are some of the most prominent features. The mod is highly influenced by the sorting capabilities in the game Terraria ‘s sorting capabilities. Other mods do similar things; some of the capabilities are common in many cheat clients. Some code for iterating with nearby containers/chests is based on EarthComputer’s clientcommands mod. Containers can refer to chests, trapped chests, barrels, shulker boxes, ender chests, and other stuff, the features of this mod work on many different types of containers, not just chests. When you 1st open a chest in the mod, the 1st thing you may see is on the right; there are two arrows, one pointing up and one pointing down. The One pointing up, called Quick Stack, auto stacks items from your inventory to the chest. There must be at least one incomplete stack of the item in the chest for an item to be moved there. Restock (the down arrow) does the same thing but the opposite, filling up the stacks of your inventory from the contents of the chest. Both of these can also be performed with hotkeys. It is also possible to exclude items in the mod options; by default, shulker boxes are excluded. One of the crowning features of this mod over other chest tweak mods is that this OneOne can do it within multiple chests/containers in an area. Stack to nearby containers does Quick Stacks to all the chests within the player’s reach. Restock from nearby chests is similar, but instead of doing Quick Stack, it does restock to the nearby chests. These actions can be done with buttons, but you can also set hotkeys to do it in the mod options. You can also favourite items.Favouriting items can cause them to behave a bit differently (configurable). Favourited items cannot be Quick Stacked into a chest. They will stay in your inventory when performing a Quick stack (making this suitable for excluding particular individual items/stacks while doing a quick stack). You can also configure it to disable Q key throwing, quick moving and quick swapping. Favourites only work in survival mode, and switching to creative mode will wipe out all your favourites, so be careful. Moving an item out of your inventory can also unfavorite it. By default favourite items are marked with a gold badge, but this can be changed in the mod options. Most of the mod is configured with the Mod Options. To access the mod options, use the keyboard shortcut (Left-Ctrl S C). There are three tabs in the mod options, each with different things. In the behaviour tab, you can set things like SearchNot quick stacking items that are in your Hotbar (the bottom part of the inventory that you see on screen while playing)Disabling the picking up of Favourite items (can be suitable for anti-stealing)Disabling Quick Moving of Favourite items Disabling the Swapping of FavouritesDisabling the Throwing of Favourites The Keymap tab is used to set the keyboard shortcuts. By default, only the key for adding Favourite Items and the Key for Opening the mod options screen are set by default, they can be changed. Still, the rest need to be set manually, such as the keys for quick stacking/restocking and stacking/restocking nearby chests. The appearance tab can: Set the default Favourite indicatorSet what buttons you want to show (e.g., the Restock, Quick Stack, and doing these actions for nearby chests)Set the X position of the stack to nearby containers GUI button. This is a client-side-only mod, it does not need to be installed on the server to work, and it is probably suggested that you do not install it on the server. This mod is currently fabric only and requires Fabric API, but the author has said that once bugs are fixed, there could be a Forge version.
Storage Drawers is a mod which adds specialised storage drawers into the game. The ideas of Jabba and Bibliocraft influence it. They are compact and serve a particular æsthetic function separate from these mods, more complementary than competitive. Instead of a traditional inventory system, you use a click-based interaction system similar to Jabba. Different click combos do various tasks. Right-clicking: Puts a full stack of the item in your hand into the drawer (if it can’t fill the full stack, it will put as much as it can) Double Right Clicking: Puts all compatible stacks from an inventory to a drawer until it fills or you run out of items. Left Click: Removes a single item from the selected drawer. Shift Left Click: Removes a full stack from the selected drawer Shift Right Click with an empty hand: Opens the selected drawer’s UI to see the items, their quantities, and the ability to upgrade the drawer. Note for players of the Jabba mod: The shift-click functionality is reversed from Jabba due to Jabba being more optimised for stacks while Storage Drawers is more optimised for single items; however, the controls can be customised in the config. You can use multiple different vanilla wood variants (add-ons can add custom variants which many mods do), and there are numerous different sizes, with the biggest supporting 32 stacks. The upgrade path is not sequential; you can jump levels to your preferred size. You can also lock your drawers with keys to protect your stacks. There are indicators on the storage drawers to indicate how full they are, and they light up when it is full. There is another type of drawer, which is grey, called Storage Drawers. These let you automatically convert things like ingots and similar items into storage block formats or other items based on repeated items used to make another item, which is common in many tech configurations. You can also combine drawer inventories via a Drawer Controller and connect drawers via pipes or trims (a wood decorative panel block used to connect), which allows you to interact with large groups of drawers. Controllers can also be used as deposit-only blocks for items that already exist in the network and will be done if you double right-click. The drawer controller is similar to that of Refined Storage’s network system. One kind of drawer is a Controller Slave, similar to a drawer but cannot be shared; however, controller slaves have better performance than traditional drawers.Storage Drawers has integration with lots of mods and also has lots of add-ons (especially 1.10.2 and newer). Storage Drawers is supposed to be a complementary storage mod, not a replacement one. Storage Drawers are supposed to be used with other mods. Storage Drawers are also typical in many tech setups for their ease of use and auto compression. Drawers complement BiblioCraft’s blocks.Drawers worth with Jabba’s Dolly Aspect labels exist for Thaumcraft for hard-to-distinguish items related to essentia Drawers are compatible with AE2s storage buses, and it is the suggested way for seeing contents WAILIA will list the inventories and counts of DrawersA MineTeaker exists to help control the ore conversion allowlist/denylist. Compact drawers list the number of items that can be made, even if they can not all exist simultaneously. The mod has an extensive config which allows you to change many of the values and even whether or not a block should be enabled. It is possible to modify this from MC Forge’s config screen. You are also allowed to include this in modpacks, including public ones. Note: Chameleon is required for the 1.8-1.12 versions of the mod.
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