Mods for Minecraft 1.10.2
Discover some of the wonderful mods for Minecraft version 1.10.2. These will make your Minecraft world even more fascinating to explore by adding a whole bunch of new functionalities, items, blocks and even new landscapes.
Discover some of the wonderful mods for Minecraft version 1.10.2. These will make your Minecraft world even more fascinating to explore by adding a whole bunch of new functionalities, items, blocks and even new landscapes.
Tinkers’ tool leveling is a mod that directly upgrades Tinkers construct with the ability to level up your custom-created tools. When you are using the item in its intended way, you earn experience points that, after reaching certain milestones, increase your proficiency with the tool. After your tool gets its new level, it gets an upgrade point which you can then use to place another effect into your tool. Note: Mod requires Tinkers construct and Mantle to work correctly!
Tinkers Construct is a mod that adds a new progression system into the game and many new progression tiers of Minecraft tools and weapons. The mod offers a unique experience by creating custom and special tools from parts. The player can make those parts from different materials. Every material that can be used for crafting now has unique effects. Those effects vary from the durability of the finished tool to the effects which completely change how the tool works. The ability to combine multiple parts for your tools creates almost infinite possibilities. Every tool then can be upgraded to get similar effects like enchants from vanilla Minecraft. The mod offers a custom-created way of crafting those items. Your first steps will require you to create the first patterns, which allow the creation of basic and limited tools. The next milestone is the creation of a huge multi-block structure called smeltery. You can use it for smelting metallic ores into more advanced metal parts with better durability and many other effects. The mod offers a lot of customization in the config file and a lot of integration into other mods, which adds even more replayability and uniqueness. Note: Mod requires Mantle to work!
Ranged Pumps is a pump mod that pumps liquid in a small user-specified range. There is one block, and it's in its own creative tab. The block is just called "Pump".You can place the pump in the middle of a lake (stacked on top of blocks) and right-click to activate it and over time, click right-click to view the status. It requires 32000 Forge Energy (100 per block). If you do not have the 32000 Forge Energy, it will tell you you have insufficient energy and won't work unless you have the energy disabled in the config. If you have Mekanism Immersive engineering installed, you can use it to create Forge Energy to operate the pump.The pump requires you do NOT have a Redstone signal. If you have a Redstone signal, this will stop working.The liquids collected will be in the form of buckets. The size of the tank by default is 32 buckets, but this amount can be changed in the config as well. If the tank is full, it will stop. When a liquid is pumped, by default, it is replaced with stone unless turned off in the config. If one pump is full, it will auto-push to nearby tanks. The pump goes from top to bottom. The default range is 64x64 blocks (though this can be changed in the config) and goes from the Y location of the pump all the way to bedrock.Pumps are not affected by chunk loading since they are not chunk loaded.
Flux Networks is a mod which allows you to build Wireless Energy Networks. These help you move energy across the world and across dimensions. It is wireless, so you do not need cables, and it will, in most cases, perform better than a cable-based system.You can seamlessly transfer different formats of energy. Forge Energy, AE2, IE, and EU Energy formats are officially supported, and there are no transfer rates.Optimisation, Organisation, and customisation are at the forefront of Flux Networks. You can set priorities for your network, give names and colours for the networks and name specific connections inside the node. You can remotely monitor your spikes and drops in energy generation and remotely adjust the settings for all connections to the current network. You can also set the chunk-loading capabilities of each connection.Security is taken very seriously with Flux Networks. You can:Encrypt your network with a password Decide which players are allowed to use or access their network If you are a super admin, you can also delete inactive networks and switch ownerships of networks.The security features are mostly used for multiplayer instances.Multiplayer was recently improved in version 4,0,7 with the help of BloCamLimb, and SonarCore is no longer required, though there are still missing features in newer versions. On 1.12.2 and earlier, there is a similar mod by the same author (sonar_sonic), which has many of the same features and more as Flux Networks called Calculator that does still require Sonar Core. Flux Networks itself is available on 1.9.4-1.12.2 (and 1.15.2 and newer, which is not supported by Calculators), but does not have everything in the calculators mod and does not go as far back as the Calculators mod.Flux Networks generally works better with other tech mods. By itself, Flux Networks does not do much and has little purpose (due to not much in MC requiring energy or having energy protocols). Immersive Engineering (and most add-ons), Industrial Craft 2 (and most add-ons), and Applied Energetics (and most add-ons) will work right out of the box.The mod has a few blocks and items used to make the network. The Flux Block is just an average block in the Flux Network. Flux Plug receives energy from adjacent blocks, adding energy to the network. Flux point is like Flux Plug but removes energy from the network. Flux Controller, which enables wireless charging, and storage blocks. The Basic Storage Block holds 2000000 Forge Energy, and the Herculean one can hold up to 16000000.Right-clicking on any of the blocks outside of the Flux Block will open up network settings for the said block. It will let you decide which network you want to join. If you are not in a network, you can easily create one. You will need to be in a network to do much with the blocks (outside of setting the options for the individual block), but creating and setting up a network is generally very easy to do with the config. Once you have a network, you will be able to see the following: Stats in a graph Tick speeds Energy The amount of each type of block in the network. All the devices in the network.The network system works very well with other network-based mods like AE2, Storage Drawers, and Redefined Storage, especially if you need to move large amounts of energy around.
The 1.12 is the most mod version in all Minecraft, it is the perfect version to start a survival alone or with friends.If your goal is to make Minecraft more alive, magnificent and adventurous, you are in the right place!The Recurrent Complex mod will add 187 new structures to your world, customizing the environment and making it different from the usual Minecraft.You can find the structures in the Overworld simply by exploring, underground, in the nether and also in the end!Are you still not convinced?Here is a list of the main things that add this mod:187 new structures of all sizes(Cemeteries, houses in the woods, mazes, abandoned mines, towers, pyramids, Remnants of tribal nations, Pirate Hideouts...)Custom treesUpgrade of biomesNew biomesImprovement of villagesBoost gaming experienceMeteoritesHidden treasures
Storage Drawers is a mod which adds specialised storage drawers into the game. The ideas of Jabba and Bibliocraft influence it. They are compact and serve a particular æsthetic function separate from these mods, more complementary than competitive. Instead of a traditional inventory system, you use a click-based interaction system similar to Jabba. Different click combos do various tasks. Right-clicking: Puts a full stack of the item in your hand into the drawer (if it can’t fill the full stack, it will put as much as it can) Double Right Clicking: Puts all compatible stacks from an inventory to a drawer until it fills or you run out of items. Left Click: Removes a single item from the selected drawer. Shift Left Click: Removes a full stack from the selected drawer Shift Right Click with an empty hand: Opens the selected drawer’s UI to see the items, their quantities, and the ability to upgrade the drawer. Note for players of the Jabba mod: The shift-click functionality is reversed from Jabba due to Jabba being more optimised for stacks while Storage Drawers is more optimised for single items; however, the controls can be customised in the config. You can use multiple different vanilla wood variants (add-ons can add custom variants which many mods do), and there are numerous different sizes, with the biggest supporting 32 stacks. The upgrade path is not sequential; you can jump levels to your preferred size. You can also lock your drawers with keys to protect your stacks. There are indicators on the storage drawers to indicate how full they are, and they light up when it is full. There is another type of drawer, which is grey, called Storage Drawers. These let you automatically convert things like ingots and similar items into storage block formats or other items based on repeated items used to make another item, which is common in many tech configurations. You can also combine drawer inventories via a Drawer Controller and connect drawers via pipes or trims (a wood decorative panel block used to connect), which allows you to interact with large groups of drawers. Controllers can also be used as deposit-only blocks for items that already exist in the network and will be done if you double right-click. The drawer controller is similar to that of Refined Storage’s network system. One kind of drawer is a Controller Slave, similar to a drawer but cannot be shared; however, controller slaves have better performance than traditional drawers.Storage Drawers has integration with lots of mods and also has lots of add-ons (especially 1.10.2 and newer). Storage Drawers is supposed to be a complementary storage mod, not a replacement one. Storage Drawers are supposed to be used with other mods. Storage Drawers are also typical in many tech setups for their ease of use and auto compression. Drawers complement BiblioCraft’s blocks.Drawers worth with Jabba’s Dolly Aspect labels exist for Thaumcraft for hard-to-distinguish items related to essentia Drawers are compatible with AE2s storage buses, and it is the suggested way for seeing contents WAILIA will list the inventories and counts of DrawersA MineTeaker exists to help control the ore conversion allowlist/denylist. Compact drawers list the number of items that can be made, even if they can not all exist simultaneously. The mod has an extensive config which allows you to change many of the values and even whether or not a block should be enabled. It is possible to modify this from MC Forge’s config screen. You are also allowed to include this in modpacks, including public ones. Note: Chameleon is required for the 1.8-1.12 versions of the mod.
Conquest Reforged is a recreation of an old texture pack called Conquest packaged as a mod. The original resource pack was designed for players who wanted to improve their Minecraft creative experience beyond the limitations of the base game. Upon loading the game, the game will tell you to install the Conquest Reforged resource pack (which is different from the Original Conquest Resource Pack). The required resource pack can be found here https://www.curseforge.com/minecraft/texture-packs/conquest-reforged-resource-pack/. The textures are 32x and try to be realistic, and are compatible with Optifine. There are thousands of blocks and hundreds of textures, including lighting, particles, and animations. There are textures from many different historical and fictional timelines. Many of the blocks are custom 3D models. There is also a built-in GUI for customising and selecting blocks with a tab system. To get full advantage of the textures, you need to install the resource pack. Without the resource pack, many of the textures are blank, including some vanilla ones (in some versions, some vanilla textures are missing even with the resource pack, most notably the tall grass in 1.16.5). They have an online community of builders. Conquest Reforged is one of the best building mods because of its sheer size. Some themes represented include Roman, Arabic, Middle Ages, Industrial Revolution, ArdaCraft's Lord of the Rings, The Hobbit, Dwarven, Elven, and many others. You can make structures which look realistic if you make them big enough. Conquest Reforged has many materials for building highly detailed castles and many intractable Mosaics. There are also realistic-looking trees right out of the box, enhanced foliage, and the ability to add custom leaves and branches and customise just about every aspect of blocks for the ultimate building mod.The mod has deep integration with Optifine integration, and it is recommended you use Optifine because it looks much better with Optifine. You can also use your preferred shaders of choice in most cases, but they won't be needed as many of the models look beautiful, and you won't need them. The resource pack needs Optifine to work correctly according to the pack.mcmeta description. The creative UI has been completely redone to allow for the customisation and the inclusion of thousands of blocks. It includes better grouping based on things like material and type and uses a wheel-based system to help you navigate. The traditional creative tabs still exist, but the default ones have changed, and the mod by itself has four pages of tabs.There are a few issues that come with the massiveness of this mod. First of all, the file size of this mod is over 100MB on some versions, and second of all, you will need to increase your RAM allocation to be able to even play the mod. Playing at only 3GB will not work, and the game will stall while loading up until it eventually crashes. We suggest a lot of RAM if you include this in a larger mod pack. Even by itself, this mod takes a long time to load, especially at the texture pack loading phase, which is often the longest. But if you allocate a lot of memory, the mod will eventually load up. However, it will take a while, especially on versions 1.16.5 and earlier, if you do not have a high-clock CPU. The resource pack is enormous (about as big as the mod itself), so we suggest keeping it off when not using the mod. When you enter the game, you are introduced to the dialogue about the resource pack (if you do not have it) and then an introduction to the keybinds. The V key only works in creative mode and shows the texture shape variant. You can do this in the traditional creative tab menu and see a circular representation of all the blocks combined with a zoom on mouse-one. Ctrl+Middle Mouse Button gives the shape of the item you are looking at to your hot bar; this also works on creative only.Note: Worlds made in 1.9.4 are incompadible with worlds in 1.10.2 and newer.
Shatter is a mod for Minecraft which has a creative Death Animation when you kill a mob you get a slow animation of the mob fading out and floating and their body parts separating. The effects are quite different on each mob. The Blaze seems to have very good animation, but others such as the Zombie horse also have good animation. The mod is client-side only which means that you can play with it on a server without the mod installed and still get the effects (In fact it warns you if you try to run it on a server.). The mod is also compatible with OptiFine, putting it ahead of many other rendering mods which do not work with Optifine. The mod still works even if a mob is killed by another mob, the animation will still show up. The drops show up as normal and the mob just fades away and does not affect the game in any way that could make it incompatible with servers the mod also works on players meaning you can see your enemies fade away after they die while playing on a server (though the other players will not have the same animation and it is cosmetic only). This mod is for MC Forge 1.16.5 and requires iChunUtil (Don’t let that scare you away though, lots of other great mods use it). The animations do seem to have some drawbacks though, the animations are a little basic, sometimes the fading mob will just get pushed back and fade away with little moving of their body parts, and in general, the animation does not do much unless you like the animation a lot. The animation works on some modded mobs, but not all, such as it did not work on Chaos Awakens or Lycanites, and the mobs from these mods just instantly disappeared with not even the original vanilla death animation. It is likely mods need to manually integrate themselves with this mod. In the vanilla game, not all mobs seem to be fully affected by the animation (and just use the normal death animation), and baby mobs and bosses require you to enable the animations for them in the config, or else they also use the normal death animation. The death animation can also be a bit of a distraction in some cases. But if you like the death animation and want to play on 1.16.5 Forge it may be a good choice, especially if you have a ghost server. They also have 1.16.1, 1.15.2, 1.12.2, 1.10.2, 1.8, 1.7.x, and 1.6.4 versions if you want to play on older versions. This is a very good lightweight vanilla+ mod. The animations are quite similar to those in the Morph mod and the 2 mods are made by the same person, and Shatter has integration with the Morph Mod. If you get this mod you would probably also want to check out a few of ohaiiChun’s other mods, as they have lots of other good vanilla plus mods to enhance your game.
Tool Belt is an amazing utility mod that allows players to carry multiple tools and resources by using a belt that is worn around the player's waist. The basic tool belt item has two slots to carry two tools. This can further be upgraded by combing the tool belt with a tool pouch using an anvil. You can unlock upto nine slots for a single tool belt. You can press a keybind to open a GUI that lets you choose items from the tool belt into the player's main hand. The keybind is set to 'R' by default, but it can be changed in the settings. Checkout the video below for a demonstration of the mod.Take a look at the screenshots to see what you can expect from this mod. This is a Forge mod and download links are given below. Read the installation instructions carefully.
The Paintings++ mod adds new paintings into Minecraft. Some of them are Minecraft related, while the others are just pixel arts that represent real life stuff. The mod comes with a painting selection GUI that lets players choose which painting to place instead of just randomly placing one.Take a look at the screenshots to see what you can expect from this mod. This is a Forge mod and download links are given below. Read the installation instructions carefully.
Blur is a simple mod that will add a blur to the GUI backgrounds in your game. The vanilla GUI backgrounds are just regular game visuals with a dark overlay on top. Many players find this distracting and unsettling. The Blur mod blurs out the backgrounds behind a GUI. The blur is aesthetic and visually pleasing. Even the death screen that appears after a player dies, has been blurred. Earlier there used to be just a red overlay. The blur strength can be adjusted in the mod configs. Although, I personally think that the default blur value looks the best.Take a look at the screenshots to see what you can expect from this pack. This is a Forge mod and download links are given below.
Have you ever wondered far away from your base and found a location that is so beautiful that you wish you had your base there, but your base already have a base in a different location? If this is you, then the Capsule mod will help you out a lot. This mod essentially lets you put entire bases into tiny capsules that you can carry in your inventory. Then you can deploy and place these bases anywhere of your liking. The maximum size that a capsule can hold is 31x31x31. This will let you carry an entire storage system in your inventory. Blueprint capsules can take materials from chests or other inventories to duplicate a structure. It supports rotation and mirror. Note: Many people find an issue where the build blueprint appears glitched out while trying to deploy a build. You can deploy your base just fine and the final deployed base will not have any issues. See screenshot.Take a look at the screenshots to see what you can expect from this pack. This is a Forge mod and download links are given below.
ItemPhysic is a mod that adds an element of realism into how the game mechanics work. The changes made by this mod are subtle, but quite noticeable. This mod is a must have for people who like their game to be as detailed and realistic as possible. Some of the changes made by this mod includes the ability of lava to burn only burnable items, floating items, custom pickup, custom throw, igniting items, enhanced item animation, configurable item despawn time and cactuses can no longer destroy items. Download links are given below.
Custom Started Gear is an amazing mod that will let you decide what starter items players will have in their inventory when logging in into a world for the first time. This will be very useful when playing with your friends on your server. Here's a guide on how to use the mod :Put all the items you wish players to start with in your inventory (Note the slot in which you place them will also be saved)Then run the command "/csg_config set" to save your inventory.Now when a player logs in for the first time they will get an exact copy of your inventory. (Including item NBT and meta, as well as armor equipped) If you want to manually give a specific player an inventory, you can use this command : "/csg_config give <player>" Download links are given below.
Chunk Animator changes how newly generated chunks appear into your game. Normally, in vanilla Minecraft, newly generated chunks just pop into existence. But with this mod installed, the chunks will have a smooth animation when loading in. The chunks will slide in from either above or below. This can be configured to your liking. However, I personally think that chunk animation looks way more better when it slides from below compared to sliding in from above. If you are using Optifine make sure the “render regions” option is disabled.Download links are given below.
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