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mchoarder
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You may find some useful information by following these links
https://www.curseforge.com/minecraft/mc-mods/towers-of-the-wild
Towers of the Wild is a Zelda-based Structure mod for Minecraft. The mod brings some of the towers into the game. There are many variants, often linked to biomes, such as one for ocean, jungle, desert and others. Many of them are similar but there are also different ones. They are climbable, but they are made intentionally hard to climb, though the old stacking block trick always works. You can find loot at the top of the towers. It is often a chest with a few miscellaneous items like iron and emeralds. Chest is at the very top of the tower, so may not be always worth climbing to reach unless you need some of the stuff in the chest. Some of the towers have the ladders so are far easier to climb.
Towers of the Wild has integration with Waystones, so with this mod installed waystones will spawn on the top of newly generated towers which will allow you to more easily move between towers (can be turned off in the config). Towers of the Wild is also compatible with other biome and world gen mods, which means you can play it alongside others and configure it with things like biome denylists and spawn rates (some of the beaches from Vanilla and Biomes O plenty are denylisted by default and you can denylist whole mods under the array field allModBiomesBlackList ("midnight" and "the_bumblezone" are off by default)). It also works seamlessly with Structure’s Compass, so you will be able to find the structures with mods like that.
The config also has a lot of other cool features such as whether to spawn ocean towers and how to set their rarity. The config can be found in ./minecraft/config/towers_of_the_wild-common.toml and is in the TOML format and has comments to help guide you. Like most other configs, if you corrupt it, you can just delete it and a new one will regenerate.