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Yung’s Bridges is a Mod for MinecraftForge and FabricMC, which adds a collection of over 15 different types of bridges which naturally spawn around your world. It claims to be the 1st mod which has naturally spawning bridges. It is developed by YUNGNICKYUNG, who is well known for his other structure mods. This mod required Yung’s API, so if you install this mod, it is suggested you install some of YUNG’s Other Mods because many of those also require YUNG’s API, and Yung’s Bridges has integration (or priority compatibility) with some of his other mods, along with some other mods.Some of the mods Yung’s Bridges has intended compatibility with are: YUNG’s Better MineshaftsYUNG’s Better StrongholdsYUNG’s Better DungeonsYUNG’s ExtrasOh the Biomes You'll GoBiomes O' PlentySome of the mods Yung’s Bridges has integrations with are:Terraforged: Terraforged makes the rivers smaller and gives them steeper banks. It is suggested you have higher Spawn Rates with this mod.Terralith: This mod makes the rivers have steeper banks, so you should also increase the spawn rates.Upstream: This has the opposite issue where the bridges are too large for most bridges. It would help if you increased spawn rates, especially for larger bridges. Bridges are still rare with rivers from Upstream, but if you do have this, you will be most lucky when there are islands in the middle of the river. The bridges vary a lot in size and complexity. Some are just basic log bridges that can cross small to medium-sized rivers, while others are more complex. Yung’s Bridges can be considered a Vanilla plus mod as it is not overkill in the features and bloat, but it is also not super empty. Many of the bridges are a community built. The mod adds no new blocks or items, only structures. Unlike many more extensive structure mods, this one is pretty small and does not take as big of a toll on performance as structure mods commonly do. Like some other mods by Yung, Yung's Bridges use special processors to make the bridges work on all kinds of rivers with custom generation for different rivers. In the video, the author shows the code and goes through the process of fixing the bugs, and Yung has one of the best communities around his mods.The bridges are often simple and made of vanilla materials (most commonly different variants of stone, wood, or a mix of the 2). Some of the mods have roofs over them. Some even have lanterns hanging from them; others have touched on them staircases, moss, and other decorations. Yung’s Bridges are different from Macaw’s Bridges. Macaw’s Bridges is mostly a mod that provides you with materials (such as Rope bridges, support pillars, stairs, and other stuff) for building custom bridges, while Yung’s Bridges is mostly for pre-generated worlds along rivers. Macaw’s bridges may help build air bridges (something Yung aimed to avoid in his mod), bridges over rugged terrain, or other instances where bridges or rope may be helpful. Both mods add different degrees of Utility and Decoration. However, Macaw’s Bridges are more for utility, while Yung’s bridges are more for decoration. You can use both mods together if you want both.
Yung’s API is a world-generation API commonly used by Yung’s mods and a variety of other mods. It has collections of shared methods and data abstractions for data-related stuff including JSON.For players, just install this like any other mod. For developers, you can include the files in your developer environment. The mod by itself does very little but is used for other mods.This was originally designed for Yung’s mods, but Yung encourages use for other mod developers. Some of the features held by Yung API are: A new Jigsaw Manager that has a custom pool of element types with various settings that perform better (Can see in Yung’s Better Dungeons Source code) Automatic Registration on 1.18 via an annotation (@AutoRegister and a bunch of children annotations/interfaces or classes) that lets you register with just a field so long as you include the value() method. Features for locating structures Codec Helper making new Codecs more easily JSON Parsers templates as Java Interfaces which can be used for making things like Java Beans Various Java Services Maths utilities focusing on Vectors and Columns positions Noise Library Block and Item randomisers called BlockStateRandomizer and ItemRandomizer make it easy to have different variations of blocks or items in a structures Newer versions in some cases (at least in Fabric), also come with Javassist for Manipulation and Reflection Utils and a bunch of other stuff MoreIf you need support, you can always join Yung’s Discord Server . It is compatible with both Minecraft Forge and FabricMC/QuiltMC and uses the MultiLoader Template to target all 3, as does most of Yung’s other mods (Yung is likely one of the biggest users of the MultiLoader Template) meaning that is likely the recommended way to use it, though you can likely use it in almost any environment.The Official Yung Mods that use this are: YUNG's Better Caves v1.1 and on 1.16.4 and newer YUNG's Better Mineshafts v2.0 and on 1.16.4 and newer YUNG's Better Portals  YUNG's Better Strongholds YUNG's Better Dungeons YUNG's Better Desert Temples YUNG's Better Ocean Monuments YUNG's Better Witch Huts YUNG's Bridges YUNG's Extras Traveler's Titles  Paxi (Despite not having anything to do with world generation)Some non-Yung mods use this such as add-ons for Yung Mods.
YUNG's Extras is a structure mod made by YungNickYoung, one of the best modders for structure mods. This mod works well with lots of Yung’s other mods and Terralith. This mod is more of a bunch of ones that do not fit as well into Yung’s other mods.There are lots of pillars and ruins and lots of Easter eggs. A large amount of the structures are from the desert, as this was originally supposed to be a desert decorations mod. There are also wells, Obelisks, Flame Outposts, and more Desert Structures Update Mod.These structures are hard to find with the /locate command or Explorer;s Compass, so you will need to find them manually. Most of the structures are in the Desert or Swamp.The desert is often considered neglected and this mod adds a few needed changed to it while not being over the top and significantly changing the vanilla feel. Swamps are not really good for structures due to its nature of being full of trees and vines, but this mod’s structures blend in very well with the swamp biome.Yung’s Extras is also a Vanilla+ mod which adds a few tweaks. Most of the structures are simple wells or city ruins or very simple towers. Many of the towers are quite simple and this is not an over the top structure mod. It best be used with other worldgen mods, it tries to be compatible with many others. It uses all vanilla blocks and does not add very much by itself.It uses Yungs API, which by itself is quite large. If you do use this and are not meant to be a minimalist pack, you should add Yung’s other mods due to the shared code. Many of Yung’s other structure mods are much more advanced and have much greater structures. Unlike most structure mods, this one does not do serious harm to performance. Structure (and other worldgen mods) are often some of the worst for performance, making this one better than most others especially if you do not need too many, though the structures often have little use and are mostly for decorations.
What's better than a new world to explore with Yung?? Enjoy this new amazing mod where you go on adventures to find new types and sorts of things hidden in these new and amazing dungeons!! Dungeons are frequently associated with medieval castles, and its connection to torture stretches back to the Renaissance. Nothing compares to the excitement of discovering an entirely new universe full of possibilities owing to this innovative new design. Dungeons in Minecraft have been totally revamped in a way never seen before. The three new dungeons in YUNG's Better Dungeons are Catacombs, Fortresses of the Undead, and Spider Caves.