Mods for Minecraft 1.16.5

Discover some of the wonderful mods for Minecraft version 1.16.5. These will make your Minecraft world even more fascinating to explore by adding a whole bunch of new functionalities, items, blocks and even new landscapes.

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GeckoLib

GeckoLib is an animation and physics library for Minecraft, which makes it easier to animate modded objects in Minecraft. GeckoLib became common after changes to the Minecraft Animation Engine made it harder to animate things like entities. GeckoLib is available for Minecraft 1.12.2 and 1.15.2 and newer (or 1.16 or more recent for FabricMC and 1.18 or newer for QuiltMC).Geckolib is a physics engine it supports many advanced features, such as:3D keyframe animations, concurrent animation support (good for taking advantage of powerful computers, especially with a lot of cores and sockets, as well as with good GPU),    Particle keyframesSound keyframesEvent keyframesAnd more.It also has over 30 easings.An extension-based programming language called Molang, also borrowed from the Bedrock edition, helps with animation.GeckoLib is used differently for developers and players. For Players, you should install the mod in the mods folder like any other mod. For Developers, you will need to add the mod to your development environment, depending on how your environment is and then start developing.One of the most important things to keep in mind is the versions of GeckoLib. There are 3 Main versions of GeckoLib you need to look out for in Modern mods:GeckoLib 2: This version is primarily deprecated, but some mods still use itGeckoLib 3: This version is still common, especially for versions of Minecraft before 1.19GeckoLib 4: The newest GeckoLib, 1.19.x and newer onlyOnly GeckoLib 3 and 4 are still being developed. GeckoLib2 and the original GeckoLib are deprecated and should not be used. GeckoLib 3 is in support mode, may eventually be phased out, and mainly targets older versions. Versions of GeckoLib are not compatible with mods made for other versions, which is why it is vital to install the correct version. The modid often indicates the correct version. It will usually say geckolib3 or geckolib2. Both of these versions of GeckoLib should work together.Since GeckoLib3 Geckolib uses bedrock-style JSON files for the animations and often tries to avoid animations with java (different than many older ways of doing it), GeckoLib integrates with BlockBench and is the preferred method for it, so if you are using BlockBench, animating will likely be much easier with GeckoLib.GeckoLib covers not just mobs but other entities, items, blocks, armour, and more.GeckoLib has wikis for support for GeckoLib 3 and GeckoLib 4. It explains how various topics such as how to make and work with models, how to do the animations, examples of the animations, how to set up GeckoLib with MultiLoader, a list of mods which use GeckoLib, Migration guides from 3 to 3,1 and 3,1,x to 4, renderers, glowing, keyframes, Molang, abstract textures, miscellaneous topics, FAQs, and so much more, it took hours for them to make and it is hosted on their GitHub. https://github.com/bernie-g/geckolib/wikiGeckoLib is one of the most common animation libraries. It is commonly suggested and commonly used by other mods and templates. Requiring this mod will likely be manageable because many other mods use it. Some of the mod developers who use it also are involved in the development or community, such as MC Doom (AzureDoom is one of the top GeckoLib Developers), Chocolate Quest Repoured (Der Toaster is a contributor), Chaos Awakens, Raid Awakens, Minecraft Forge (Curle the Crook is a contributor), Advent of Ascension (Tsalt is a contributor), Mowzie’s Mobs (Bob Mowzie is a contributor and so many more), Ars Nouveau. Here is a small list of a few of the mods officially supported by the GeckoLib team.

mchoarder

Architectury API

Architectury API is an API that aims to provide common hooks for both Minecraft Forge and FabricMC Based Modloaders (like QuiltMC), allowing you to make mods for more than one mod loader more easily. Architectury API is part of a bigger toolchain called Architectury.Architectury contains other stuff, such as Architectury Templates (previously known as ArchitecturyLoom or ArchLoom), which is an enhanced version of Fabric Loom which can work with other loaders such as Minecraft Forge and RiftMC (unofficially) and has many cool features such as the ability to use loom on MC Forge, using Yarn, MCP, Legacy Yarn, MojMap, Quilt Mappings, and many other mappings on these different platforms. While some of these features already exist in existing Gradle or other dev environments, ArchitecturyTemplates is a very convenient and elegant, though unofficial, option. Architectury Templates do not require Architectury API, making it a good environment for even non-Architectury mods. ArchitecturyTemplates builds off its predecessor, ArchitecturyLoom, by allowing you to target multiple loaders in 1 main Gradle project with child projects, which, combined with its other features, makes it a replacement for The Corrupt Jaredll08’s MultiLoader Template, whose author is explicitly against Yarn and does not work with as many Fabric-like loaders and uses MojMaps, bans people for no reason with ban networks, and has many other issues. Architectury Templates default uses MojMaps, which can easily be changed by editing the build. Gradle. You can learn more about Architectury Templates here. One Drawback is it has some instability and issues; however, it is possibly more stable than ForgeGradle and has limited IDE support, primarily supporting Visual Studio Code-based and IntelliJ IDEA-based IDEs. It does not officially support Eclipse-Based IDEs, but I commonly use it in my projects with RedHat CodeReady Studio (Eclipse-Based). In most cases, it works fine, so it works fine under Upstream Eclipse. Another potential issue is Fabric Loom; in some cases, it requires Java 17 to run, which may make it a bit trickier for modding in versions before 1.17.Architectury API is primarily the name of the API used in developing mods for Architectury. It comes by default in most cases when starting a project with Architectury Templates (unless removed from the Gradle dependencies). There are different installation methods for different configurations:Players install Architectury API just like any other mod.    Modders  using Architectury Templates or ArchLoom will get it by default when     Generating Sources and configuring for the preferred IDE.    Modders     using Traditional ForgeGradle, FabricLoom, QuiltLoom, or other     development environments will need to add it manually like they add     other dependencies. Not using Architectury Templates, though, is not     recommended as sometimes Architectury needs to add custom files and     Architectury Templates have better integration.For Developers, Architectury API provides many hooks and is optional for some but REQUIRED for other mods. It abstracts calls from the Minecraft Forge API and Fabric API, which have different ways of doing the same things. It has over 80 event hooks. It also has networking, registries (which is very important considering MC Forge is invasive when it comes to those), Loader Calls, Platform Abstraction, Fuel, ItemGroups/CreativeTabs, Fluids, Key Mappings, and other things. Some parts are easy to use and elegant, while others are harder and/or uglier. They have excellent documentation https://docs.architectury.dev/api:introduction that you can read while making your mod with it. It works a lot with EventBus, which could make it harder for some who need to know how to use EventBus/ModContainer. It is prevalent, making it less of a hassle for players making mod packs. Architectury API is required to play the mods in most cases.For Players, Architectury API is a Must have for many mod packs because of how many mods use it. Just install it like any other mod, and you will be fine. Architectury API, like some other mods, may have issues with Optifine; while running it, you may get limited support. The authors suggest you use an alternative to Optifine. https://lambdaurora.dev/optifine_alternatives/ and https://fabricmc.net/wiki/optifine-alternatives and other places are well-known for providing Optifine options.Architectury API does NOT allow people to play MC Forge Mods on Fabric or vice versa; it is a platform that you develop mods for that work with both.Architectury API is one of the most common mods in Minecraft because of its well-known ability to make mods for multiple loaders. Even if one does not use the Architectury API, they still may use Architectury Templates, and there are cases of non-Architectury mods, including Architectury-based files. Architectury API does not include a loader or abstraction to allow you to easily make two versions of the mod in 1 file (though it may be possible with some other work). It is also not designed to make mods work across Minecraft Versions (Though it may be able to unintentionally in some cases). In most cases, one will need to provide different files for the Forge and Fabric Versions of their mods. These drawbacks make it more stable, fast and reliable. Still, they differentiate it from things like LitLaunch or FeatureCreep do contain loaders and APIs that allow you to create multi-platform mods that work across Minecraft Versions and Loaders with one file. Architectury is also different from Forge Porting Lib as PortingLib is just a copy of many of MC Forge’s features but does not provide the same hooks making it, so people need to maintain wildly different code bases with PortingLib.Architectury is used by many big mods such as Roughly Enough Items (one of the Architectury authors), Applied Energistics 2 Wireless Terminals and Custom Machinery.Architectury does have some controversial people around it. However, REI’s founder, shedaniel is the main person behind it and has some controversy; LatvianModder (Owner of ModdedMC and KubeJS with a questionable record) and triphora (former QuiltMC mod, former PrismMC mod, and Modrinth admin with a dubious history and beliefs) are also involved along with some other less controversial people like maxneedssnaks.

mchoarder

Yung’s Bridges

Yung’s Bridges is a Mod for MinecraftForge and FabricMC, which adds a collection of over 15 different types of bridges which naturally spawn around your world. It claims to be the 1st mod which has naturally spawning bridges. It is developed by YUNGNICKYUNG, who is well known for his other structure mods. This mod required Yung’s API, so if you install this mod, it is suggested you install some of YUNG’s Other Mods because many of those also require YUNG’s API, and Yung’s Bridges has integration (or priority compatibility) with some of his other mods, along with some other mods.Some of the mods Yung’s Bridges has intended compatibility with are: YUNG’s     Better MineshaftsYUNG’s     Better StrongholdsYUNG’s     Better DungeonsYUNG’s ExtrasOh the Biomes You'll GoBiomes O' PlentySome of the mods Yung’s Bridges has integrations with are:Terraforged: Terraforged makes the rivers smaller and gives them steeper banks. It is suggested you have higher Spawn Rates with this mod.Terralith: This mod makes the rivers have steeper banks, so you should also increase the spawn rates.Upstream: This has the opposite issue where the bridges are too large for most bridges. It would help if you increased spawn rates, especially for larger bridges. Bridges are still rare with rivers from Upstream, but if you do have this, you will be most lucky when there are islands in the middle of the river. The bridges vary a lot in size and complexity. Some are just basic log bridges that can cross small to medium-sized rivers, while others are more complex. Yung’s Bridges can be considered a Vanilla plus mod as it is not overkill in the features and bloat, but it is also not super empty. Many of the bridges are a community built. The mod adds no new blocks or items, only structures. Unlike many more extensive structure mods, this one is pretty small and does not take as big of a toll on performance as structure mods commonly do.  Like some other mods by Yung, Yung's Bridges use special processors to make the bridges work on all kinds of rivers with custom generation for different rivers. In the video, the author shows the code and goes through the process of fixing the bugs, and Yung has one of the best communities around his mods.The bridges are often simple and made of vanilla materials (most commonly different variants of stone, wood, or a mix of the 2). Some of the mods have roofs over them. Some even have lanterns hanging from them; others have touched on them staircases, moss, and other decorations. Yung’s Bridges are different from Macaw’s Bridges. Macaw’s Bridges is mostly a mod that provides you with materials (such as Rope bridges, support pillars, stairs, and other stuff) for building custom bridges, while Yung’s Bridges is mostly for pre-generated worlds along rivers. Macaw’s bridges may help build air bridges (something Yung aimed to avoid in his mod), bridges over rugged terrain, or other instances where bridges or rope may be helpful. Both mods add different degrees of Utility and Decoration. However, Macaw’s Bridges are more for utility, while Yung’s bridges are more for decoration. You can use both mods together if you want both.

mchoarder

Yung’s API

Yung’s API is a world-generation API commonly used by Yung’s mods and a variety of other mods. It has collections of shared methods and data abstractions for data-related stuff including JSON.For players, just install this like any other mod. For developers, you can include the files in your developer environment. The mod by itself does very little but is used for other mods.This was originally designed for Yung’s mods, but Yung encourages use for other mod developers. Some of the features held by Yung API are:       A new Jigsaw Manager that has a custom pool of element types with various settings that perform better (Can see in Yung’s Better  Dungeons Source code)      Automatic Registration on 1.18 via an annotation (@AutoRegister and a bunch of children annotations/interfaces or classes) that lets you register with just a field so long as you include the value() method.     Features for locating structures    Codec Helper making new Codecs more easily   JSON Parsers templates as Java Interfaces which can be used for making things like Java Beans   Various Java Services   Maths utilities focusing on Vectors and Columns positions   Noise Library   Block and Item randomisers called BlockStateRandomizer and ItemRandomizer make it easy to have different variations of blocks or items in a structures   Newer  versions in some cases (at least in Fabric), also come with Javassist for Manipulation and Reflection Utils and a bunch of other stuff   MoreIf you need support, you can always join Yung’s Discord Server . It is compatible with both Minecraft Forge and FabricMC/QuiltMC and uses the MultiLoader Template to target all 3, as does most of Yung’s other mods (Yung is likely one of the biggest users of the MultiLoader Template) meaning that is likely the recommended way to use it, though you can likely use it in almost any environment.The Official Yung Mods that use this are:      YUNG's     Better Caves v1.1 and on 1.16.4 and newer   YUNG's  Better Mineshafts v2.0 and on 1.16.4 and newer    YUNG's     Better Portals []    YUNG's     Better Strongholds     YUNG's     Better Dungeons      YUNG's     Better Desert Temples   YUNG's     Better Ocean Monuments       YUNG's     Better Witch Huts     YUNG's     Bridges   YUNG's     Extras   Traveler's     Titles []   Paxi     [](Despite not having anything to do with world generation)Some non-Yung mods use this such as add-ons for Yung Mods.

mchoarder

Ring of the Enderchest

Light and straight to the point, this mod adds a ring that can be used to access your ender chest from a distance.This item is originally from the Gobber 2 mod, but the author has made a bunch of micromods that adds the multiple rings from Gobber 2 as standalone items for people who only want those specific ones.

Phoonyx36

Eureka

The time for epic adventures finally arrived. Eureka mod now blows the scope of your adventures way broader and enables you to sail on your custom ships. It fulfils the satisfaction levels of Archimedes' Ships (later Davincis Vessels) mod fans, who have long been waiting for the mod to get updated. Thanks to the powerful Valkyrien Skies library, this time, Eureka mod creators bring many more features to the table. The most epic feature you will ever notice in this mod is that the ship now follows almost all physics rules. You now should be careful with what blocks you use to construct the vessel since every block is assigned its own weight; as such, obsidian is way heavier than wood. The heavier block you place on the ship, the more it sinks into the water. Too many blocks on a ship will cause it to sink under the water completely. Also, the water level is not always uniform around a ship. For example, if the stern of a ship is heavier, the water level on that side will be higher compared to the bow.Floating is not only limited to water, you can also raise your ship to the air. For that, you need to ensure there are enough air balloons on your ship and their number directly depends on the heaviness of the ship.Another great feature that comes with this mod is the possibility to walk on the ship and construct it while it is assembled, which was previously not possible in Davincis' Vessels mod. The ship is completely alterable while it is floating, which means you can remove blocks, add blocks, place torches and much more. It is also affected by external forces, like explosions. Blowing a TNT close to a ship will destroy its blocks and cause it to drift in the direction of an explosion.There are a lot more features to come, though. I personally anticipate when TNT cannons can be used on a ship. Currently, you can use Medieval Siege Machines mods mod for cannons. There are also some bugs/limitations that you may encounter in your gameplay. The main limitation is a lack of a disassembly feature, and although it is possible to enable it in mod configs, disassembling your ship may deform it completely. The deck will be filled up with water while the ship is assembled, even if it is entirely isolated from water. Also, trying to sleep while the ship is floating causes a crash. But it is certainly a matter of time when these limitations are fixed.Some guidelines for steering the ship include:Use standard A, S, D, and W keys to navigate on horizontal axisTo raise an airship, use SPACE BAR and V key to descend itFor cruise control press C keyIf you want some speed boost, make sure you place an engine and power it with coalI can guarantee that the mod is going to blow your mind. I am also sure bringing ship physics to such a level meant not a small effort to the mod creators, so consider supporting them using the Patreon link given in the additional links below to keep the mod developing and improving.

Jaker

Armourer's Workshop

Create voxel-art to replace or add to the player model, equipment models, CNPCs, and more!Create decoration blocks for your worlds.Share your creations on a global library, or a sever specific one.Direct management of player-equipped skins via commands, or let the player use a GUI.Support via command/config for making most modded items skinable.Elevate your server project to a whole new level of detail!

SAGESSE

Vampirism

The Mod Vampirism aims to add Magic to the Minecraft world. With this mod, you can find many new items and mobs added in the game related to dark/black magic. You can find custom blocks and biomes around the World. These Biomes are darker than typical Vanilla biomes, with black trees and dark-coloured Flowers.You can also find the hunters’ camps in the plains or between the forests, with the hunters nearby, that can kill you on sight. They can hunt the animals and the villagers and convert them to their cursed variant with bloody eyes. They can attack animals like cows, mules, donkeys, horses, etc.With the addition of the Vampires, the nights are no safer for players to go on adventures, as these mobs attack the players and are speedy. They are divided into different levels, like the trade villagers. With higher levels, their armor and specs increase. You can kill them to get powerful armor and tools.

Einstine Pc

Mouse Wheelie

Mouse Wheelie is a Fabric clientside utility mod that allows you to perform various inventory related operations using your scroll wheel. This mod will make inventory management much more easier. Features introduced by this mod includes :When hovering over items you can scroll up and down to send single items up and down.When holding shift alongside you may send whole stacks of items.When holding control alongside you can move all stacks of the same type of item.When you're in scrollable inventories you might want to press alt to prevent scrolling items.When you're sending items via shift-leftclick you can now hold both buttons to send all stacks you're hovering overHold alt-leftclick to drop items quickly.When you're in the creative inventory and hover over the tab icons you can scroll through all the creative tabs and pages.In your facourite recipe books you canhover over the recipe grid to scroll through the pages.hover over the recipe group tabs to scroll through them.Sort inventories by clicking with your mouse wheel (you can also define an own keybinding)sorts by raw id (will most likely group by mods and similar items)hold shift while clicking to sort by quantityhold control while clicking to sort by alphabetYou can customize which sort modes you preferPress the swap key in any inventory to swap with the offhandLet your slots be automagically refilled from your inventory!Pick the matching tools for blocks by either sneaking while picking the block or by holding a tool. (this is configurable)Right-click trades or recipes to directly apply the crafting. When holding shift it will craft/trade a full stackThis is a Fabric mod and download links are given below. Read the installation instructions carefully.

MinecraftStorage

SecurityCraft

SecurityCraft adds several new feaatures that will help you keep your Minecraft base safe from griefers and thieves. Some of the best features are listed below.You can use Reinforced Blocks to completely stop your enemies from getting into your base. These blocks are unbreakable variants of some vanilla block. They have a slightly darker texture to help distinguish them from their vanilla counterparts. These blocks cannot be moved using pistons.You can place several Security Cameras across your base. You can use a screen to view the camera when you are away from your base.The Projector can be used to project fake blocks into the world. These blocks look just like regular blocks, but lacks hitboxes and hence you can easily walk through them as if they do not exist. This makes way for plenty of hidden bases that you can hide from other players in their plain sight.Take a look at the screenshots to see what you can expect from this mod. This is a Forge mod and download links are given below. Read the installation instructions carefully.

MinecraftStorage

Tough as Nails

The Tough as Nails mod makes your vanilla survival experience even more challenging by adding various new features that will test your endurance. This includes player features like thirst and temperature, that you will have to work hard to control.Take a look at the screenshots to see what you can expect from this mod. This is a Forge mod and download links are given below. Read the installation instructions carefully.

MinecraftStorage

Extra Golems

The mod Extra Golems, as the name suggests, adds extra golems to your Minecraft world. Golems in Minecraft have not been updated since they were first added many years ago. There is only one variant of the Golem in Minecraft, known as the Iron Golem. The Golems attack hostile mobs that hurt the villagers and are guards of the village.With this mod, you can get many variants of the Golem that can be made using different blocks in Minecraft. Their health and power depend on the block used to build them. Summoning them is the same as the regular Iron Golem.You can summon golems using a variety of different blocks, including Diamond, Golden, Debris, Librarian, Leaves, and many more. You can summon golems of nearly all building blocks.

Einstine Pc

Environmental

As the name suggests, the Environmental mod modifies the biomes to improve the environment of the Minecraft Overworld. This mod adds many new biomes, blocks, flowers, and mobs to the game. These mobs spawn in the specific biomes added by the mod.You can now find cherries and blossom trees in the cherry blossom biome, that randomly gernerates in the world. In addition, you can also find other colourful biomes, which contain coloured trees, including red, white, black, green and more.You can also find new friendly animals in the world with this mob. These mobs include Ducks, Foxes, and Dears. These mobs are friendly and don’t attack the players. With this mod, you can also find bush biomes, which adds hundreds of large bushes and mushrooms.

Einstine Pc

Neapolitan

The Neapolitan mod aims to improve Minecraft’s biomes and mobs. This mod adds sweets to the Minecraft world by introducing chocolates and vanilla items into the game. You can grow vanilla and cocoa seeds, which can be used to get the Vanilla and chocolate recipes.These items can be used to make cakes, puddings, and other sweet items. You can also craft chocolate blocks which have many variants and can be used for decoration. In addition, this mod also adds more mobs worldwide, including new spider variants.While exploring the jungle biomes, you will come across banana trees that can be used to craft many sweet items. You can also find another mob, chimpanzees, near the banana trees.

Einstine Pc

Atmospheric

The Atmospheric mod introduces new biomes into Minecraft. With the Atmospheric mod, you can play with many new blocks, and explore new biomes other things in the game. This mod adds a new biome called Rainforest, which has its own variants and can be found generated randomly in the world. You can find them near swamp biomes, hills, and plains.This mod adds another biome known as dunes. These dunes can merge with the desert biomes or spawn near the beaches. They look like sand and desert biomes but can grow many flowers and trees, including the tulip and the pine tree. You can also find the dune hills and the lakes.

Einstine Pc

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