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Dungeons And Taverns Mod

Explore dozens of new structures!

Do you wish to see more detailed structures that you can explore, fight monsters and loot treasures? If that's what you want, the Dungeons and Taverns mod is for you.

This mod introduces a lot of new structures into the game that span across all three vanilla dimensions. All of these builds utilize vanilla blocks and therefore, they are vanilla friendly.

New Structures


As you stroll through forest biomes, you will come across houses. These houses come in different variants, depending on the biome that they generate in. For example, houses that generate in birch forests will be built of birch wood. The houses contain beds and storage chest, often containing some loot.

As you move deeper into forests, you will come across camps inhabited by pillagers. There is a chance for loot chests to be generated, where you can loot items from. But be aware, as pillagers stand guard of the camp.

Shown previously were some of the smallest structures added by the mod. As you traverse through the world, you may come across a large castle. You can explore them and search for loot. The castle has monster spawners at different location, so you may get attacked when you least expect it.

The mod also introduces its own village variants. These new villagers are a lot more detailed than the vanilla village variants. Villagers inhabit these villages too, so you can trade with them.

Pillager castles are another structure added by the mod. This structure is well detailed and has many features that you can explore. Like most of the other structures, this structure too inhabits monsters for you to fight and treasure chests to loot.

The structure added by this mod are not limited to the Overworld. You will come across small to mid sized structures in the Nether and End dimensions as well. In the Nether, you will find camps hidden in the forest biomes, and larger bases inhabited by monsters fully enclosed in netherrack.

The structural changes made to the End dimension is nothing short of "majestic". The mod massively increases the size of End cities, making them look a lot more tightly clustered. This means you will have more shulkers to defeat and collect shulker shells. Take a look at the gallery section of this article to see more.

New Enchantments


The mod also introduces some new enchantments that will help you survive the challenges you will face while exploring the new structures.

  • Antidote: Damage from poison will be fully absorbed by your chestplate.

  • Curse of Conductivity: Increased chances of being struck by lightning.

  • Ghasted: Shoot arrows that explode on impact.

  • Gravity: Shoot arrows that pull struck mobs.

  • Illager's Bane: Extra damage to Illagers, Vexes, Witches and Ravagers.

  • Outreach: Increase hand reach. Interact with block further away.

  • Photosynthesis: The enchanted item can be repaired with the help of sunlight.

  • Traveler: Increased sprinting speed and step-up one block heights.

  • Wax Wings: Less durability loss for elytra when flying slow.

  • Wither Coated: Inflict wither effect to struck mobs.

  • Might: Power enchantment for crossbows.

  • Blowthrough: Piercing enchantment for bows.

  • Tri-shot: Multi-shot enchantment for bows.

  • Spitefull: Players with less than 2.5 hearts deal more damage.


Download this mod using the links provided in the downloads tab.

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